I host a small, slow-paced “me and the boys” sorta Minecraft server for friends and friends of friends. But, if you came here from some random corner of the Internet: you’re welcome too!
Instead of fancy stuff like Factions and loot crates, Sterlcraft provides a decently Vanilla, “old-school” experience, having not much more than some simple teleportation commands and grief rollback. Help with said commands as well as some server-specific tips can be found by typing
/help in-game, and/or by visiting the server features page.
If you’d like to join, the address is mc.ssterling.net, version 1.19.1 or later. Also, make sure to familiar yourself with the rules before playing. (I mean, at least read the bold parts.)
Bedrock Edition players can connect using the Geyser proxy at the address listed above, but at port 15361. If you also play on Java Edition, you can link your accounts and synchronise your inventory, homes, experience and so forth. Console players: see the FAQ.
Current server status: Online(Refresh)
Most of these are common sense, but here nonetheless just to be safe.
- Don’t invite your Uncle Bob’s friend’s dog’s mom’s owner’s ex-wife Jane onto the server. In other words, the server’s mainly meant for friends of the owner and friends of the owner’s friends. The occasional exception is fine, but just be careful so I don’t have to make this rule more strict.
- Disable client-side mods before joining. Cosmetic enhancements such as OptiFine or even minimaps are fine, but anything that gives you an unfair advantage (e.g. X-ray mods) is strictly prohibited. Being caught using cheats will result in immediate corrective action.
- Make your builds somewhat structurally realistic. I won’t really enforce this rule per se, but I do reserve the right to, say, add regularly spaced abutments to your 480m-long hovering cobblestone bridge.
- Respect fellow players. Lighthearted jokes and moderate profanity are par for the course on this server. However, targeting someone and/or being purposefully offensive is quite obviously looked down upon. Excessive or any misconduct may result in corrective action.
- Don’t grief. By default, world protection is disabled and PVP enabled. However, intentionally damaging a player’s build, killing their pets, &c. will result in immediate corrective action. (The exception is if both parties agree to wage a “war” for whatever reason.)
- Don’t spam. This shouldn’t really need any explanation.
- Don’t cause lag. All high-frequency Redstone clocks or Hopper builds must have an off-switch or other means of disabling. Anything of the sort found running unattended on the server may be removed or disabled without warning. Additionally, players who create builds with the intent to lag and/or crash the server will be banned.
- Keep big mob grinders away from multi-player settlements. I won’t get into the technical details here, but keep your mob grinders far away from Spawn or any towns so that players who wish to interact with mobs normally can do so.
Frequently asked questions
- What plugins or special features are enabled on Sterlcraft?
/helpin-game. For a full list of easter eggs and such, refer to the features page.
- How do I connect to Sterlcraft from my Switch/Xbox/PlayStation?
Run Phantom on a computer, router or other device on the same network as your console, using the Bedrock connection information listed above. In short, Phantom tricks your console into thinking Sterlcraft is a LAN game, since direct server addresses are unsupported.
Nintendo Switch users will have to use an alternate hack such as BedrockConnect in order to connect. For the more technologically advanced among you, if you plan to only play at home, you can cut some lag by adding a CNAME record to your router’s DNS cache directing a Mojang partner server’s address to celeste.ssterling.net (IPv6) or ipv4.risu.ssterling.net (IPv4), on which a backup Geyser proxy is run on the default port.
- Why are some players’ dogs just randomly named “Labrador” and “Corgi”?
The Sterlcraft server resource pack includes breed-specific textures (credit: The Doggos). For users of OptiFine (or, for Quilt/Fabric users, Entity Texture Features and Custom Entity Models), these textures are displayed when a dog is given a certain name using a Name Tag; for others, it just shows as a dog named something like “Boxer”.